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SoGoDing main menu and factory control room

Factory puzzle automation

Build the line.
Make the part.

Find out what the factory is hiding.

SoGoDing is a puzzle game about turning an empty factory floor into a working production line. Arrange the machines, connect their sockets with roller routes, and deliver the exact shape and colour the contract demands.

Campaign Factory building Logic puzzles Playable in browser

01 // THE JOB

A simple order.
A complicated floor.

Every stage gives you a production target and a box of machinery. The early jobs teach you how to add sides and mix colours. Before long you are coordinating split lines, elevated rollers, powered equipment and robot crews—all while the factory keeps changing around you.

01

Read the contract

The output wants a precise shape, colour or layered combination. Work backwards and decide what has to happen to the raw part.

02

Build the route

Move the unlocked machinery and connect gold output sockets to blue inputs. Roller lines turn and snap into place as you build.

03

Run the factory

Start production and watch the part travel. If it reaches the wrong machine—or arrives as the wrong thing—the line is yours to rethink.

02 // PRODUCTION

Every connection matters

Stamp on another side. Shave one away. Dye, split, merge, invert, lift and redirect. Machines do exactly what they promise; the challenge is making them work together.

  • Readable sockets and seamless roller routing
  • Shapes move through the complete line in real time
  • Multiple valid-looking routes—and plenty of convincing mistakes
A powered SoGoDing roller line carrying a shape through a Side Add machine
Factory // Production Wing 7

03 // NEW FLOORS

The factory never stays simple

New worlds change more than the wallpaper. Furniture becomes part of the puzzle, elevated lines cross busy floors, and specialised machines open routes that were impossible a few stages earlier.

  • Distinct industrial worlds with their own scenery
  • Claws, lifts, crossovers and multi-level transport
  • Boss contracts at the end of every five-stage shift
Elevated roller machines in the SoGoDing level editor
Factory // The High Line

04 // ROBOT FLOOR

Eventually, the machines start walking

Robots are factory modules too. Link their control network, place them on the floor and use them to carry, stack and dispatch parts between separate production cells.

  • Dedicated AI control cables and relay networks
  • Movable robot units with distinct jobs
  • Multi-unit puzzles built around simultaneous production
Robot AI Core and Courier modules on a SoGoDing factory floor
Robot // Wake Signal

05 // RECOVERED DATA

There is a story in the machinery.

The scenery changes. Old journal entries surface. Production records stop making sense. The further you travel, the more it feels like these contracts were left for someone in particular.

“The shapes are only the job. Pay attention to what the factory remembers.”

06 // AFTER THE SHIFT

Build a factory that lasts

Campaign victories unlock machinery for Factory mode: a persistent plant where every completed order feeds the next expansion. Save it, rebuild it, and turn a handful of rollers into something enormous.

Shapes become resourcesEvery colour and geometry is collected separately.
Bosses unlock machineryRare modules and stronger production tools arrive through progression.
Your plant stays yoursSave locally, export to disk and continue over time.

Production floor available

Your first contract is waiting.

No installation. No account. Just an empty floor and one more edge.

Start SoGoDing